Workshop, Low Tech, High Impact: Micro-Games, Nano-Games, and Serious Work
2221 Student Innovation CenterIn this workshop, we'll play and discuss short-form games, with an emphasis on digital game poems, non-digital "nanogames," and microgames. Used in class, such games quickly stimulate student interest or ...Continue reading "Workshop, Low Tech, High Impact: Micro-Games, Nano-Games, and Serious Work"